The No-Smooth Bird by humphreyhippo

The No-Smooth Bird

Another sculpting experiment. Well, two actually.
The first one is trying the Flipped Normals ( technique of sculpting without using the smooth brush. Instead you use a low intensity form of 'cross-hatching' with the clay brush - the idea being that you retain the volume/shape and only smooth the surface.

The second one is to set-up a more complex 'standard' material in Blender which I can just drop the Nomad painted colour into when I import a model for rendering. Here I've used Natalya Zelenova's polymer clay material, but use the Nomad vertex colours to override the colours and roughness.
He’s very cute... but I have NO idea what you’re talking about!
February 6th, 2021  
Hee hee! So cute
February 7th, 2021  
@northy If in doubt, assume I'm just talking to myself. ;)
February 7th, 2021  
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